It's not available in ranked regular or weekly Survival, yet its power-up selection logic extends to those gametypes too.) (The ability to choose from up to four power-ups at the end of a round was added to the game in the new Custom Sim mode. This also means that you'll only be offered gold power-ups from around wave 40 instead of 70. This is important because each power-up level is only presented once per game, so for example if Blood Thirst is one of the power-ups that's selected as #3 or 4 but you're only able to choose from 2 power-ups, you'll never be able to pick it up. The game always acts as if four power-ups are presented at the end of each round, even if you only actually see two.The patch also introduces a couple of game-changing Survival-specific bugs. And of course there's now a Custom Sim mode in which you can choose a variety of options, detailed here.There's a vast array of tweaks fine-tuning player and enemy characters.Not noted in the changelog, important bug fixes: A Little Closer To The Stars no longer gives you negative points when you bank a large combo, and if a Hey Buddy minion acquires a weapon, the weapon will no longer respawn every round.Not noted in the changelog, but the player healthbar turns a lighter colour when health is high or low enough to benefit from a power-up (Full Of Yourself, Last Hurrah or Survival Instinct).Y has all his attacks unlocked from the start, and can juggle enemies with bullets Sugar (I thought this was Caramel?) has armour (can't be knocked down or grabbed) during headbutt preparation, and has "improved wall bounce" Stiletto (I thought this was Queen?) attacks faster Condor has more health, blocks less often and "added wall bounce on hits" Steffie (I thought this was Margaret?) spawns with a grenade, and throws them more often Galsia damage with gold weapons is fixed, unsure whether it was too high or low before Cop is more durable, and enemies can't escape his grab Fire elementals have different graphics to tell them apart from molotovs more easily. "Elemental effects are toned down." (I think this just refers to the graphics.).
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